paintball millau-rodez-pareloup-forest

Paintball

“A team strategy!”

According to the scenarios, your team will have to adopt the best strategy to achieve victory! Paintball for everyone, with a semi automatic launcher and a caliber 50 ball for less impact.

From age 12.

Booking is obligatory

Prices 2024

Family price: -5%

for 5 people or more

 

Group rate : -10 %

for 10 people or more

 

Modes de paiement Carte bleue -Chèques Vacances

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Protective equipment provided:
Mask, chest protector, neck protector, gloves and overalls

Some scenarios

Elimination

You have to “simply” eliminate all the opposing players.

Each team starts in its base.
The affected player leaves the field.
The remaining team wins!!!

Simple flag

It is necessary to recover the flag in the center of the ground and bring it back in its base.

Each team starts in its base.
The affected player returns to his base and get back into the game.
If the player is touched with the flag, he leaves it on the spot before going out.
The game is won as soon as the flag is in a base.

Double flag

The flag of the opposing team must be brought back to its own base.

Each team starts in its base with a flag.
The affected player regains his base and returns to play.
If the player is hit with a flag, he leaves it on the spot before going out.
The game is won as soon as the opposing flag is in its base!!!

Doctor

We must eliminate the doctor.

Each team starts in its base.
The doctor with a shield (in the place of the thrower) has the ability to put the players on his team into play by touching them on the shoulder.
The affected player remains on the spot, hands up and waiting for the doctor to start playing again.
The game is won as soon as the opposing doctor is touched!!!

Humans against zombies

We must eliminate the opposing team.

Each team starts in its base.
As soon as a Human is touched, it becomes Zombie. He must return to the Zombie base and get back into play by changing his chasuble.
As soon as a Zombie is hit, he leaves the field.
The game ends when there is no more player on one side!

The president

We must eliminate the President.

Each team starts in its base.
The President, equipped with a shield, escorted by his bodyguards must cross the ground from one base to another.
The affected player leaves the field.
The game ends when the president is hit or arrives at the opposing base or when there are no more attackers!!!

The rabbit

The rabbit must recover its carrots.

The rabbit with its shield must recover its carrots under the fire of the hunters posted in a certain zone.
The game ends when the rabbit has recovered all his carrots!!!

Rabbit's revenge

The rabbit takes revenge on the hunters.

Hunters with a shield in a particular area will need to adopt the best strategy to protect themselves from the vengeful rabbit.
The game ends with the exhaustion of the marbles!!!

Zone acquisition

It is necessary to conquer as much as possible zones and to defend them until the end of the chrono.

Each team starts in its base.
The affected player returns to his base and get back into the game.
The winning team is the one with the most zones!!!

Flag raising

The flag in the middle of the field must be raised.

Each team starts in its base.
The affected player returns to his base and get back into the game.
The game is won as soon as the flag is up.

Highlander

Alone against all: “There can only be one left!!!”

We must eliminate other players, until the last.
Players are spread across the field.
The affected player leaves the field.
The remaining player wins

The harvest

You have to bring back as many objects as possible scattered on the ground to your base.

Each team starts at its base.
The affected player returns to his base and get back into the game.
The winning team is the one that has collected the most objects.

 

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Lots of different scenarios are available for even more fun!!!!

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What should I wear for the paintball ?

Ideally, comfortable sports clothes : trainers or boots for running in the forest, trousers and a long sleeved sweat shirt. Be ready to get dirty, the paint stains will wash out.

 

 

The 50 caliber

The 50 caliber is a revolution in the paintball world, the guns are identical to those for the 68 caliber version, the quality of the game is identical, the only difference: the ball is smaller and therefore there is less impact!!!

The 50 caliber balls weigh 1.2g, the 68 caliber balls weigh 3g. The strength of the impact is directly proportional to the mass of the projectile (E=1/2mv²). With the same speed leaving the gun, the impact is therefore 2.5 times less powerful.

Some advice

  • to reduce your chances of being hit, bend down and move around in a squat position…
  • fire in front of moving players and slightly above them if they’re further away (the ball looses speed and height)
  • don’t hesitate to shoot several balls one after the other. Shoot the first one then correct your aim with the following ones
  • it’s not useful to run all the time, the most important thing is to localize the enemy before moving around
  • communicate with your team members, it’s the secret to winning !!!
  • when you’ve been hit, raise your arm and shout “Touché/ hit to avoid being hit by accident.
  • breathe through your nose to avoid fogging up your mask
  • keep calm at all times
  • be fairplay, no one likes to play with a cheater

Rules of Paintball

  • On the enclosure of the Adventure Park, Paintball, you accept and apply these rules and the safety instructions.
  • Anyone under the influence of alcohol, illegal substances, or drugs that tend to cause a behavioral disorder will be denied the  opportunity to practice an activity.
  • Respect the rules of the game, the decisions and instructions of the referee.
  • Adopt sporting, fair play and respectful behavior towards other players.
  • No physical contact or aggressive behavior will be tolerated
  • Parental authorization is required for minors. Grimpe and Cimes reserves the right to request a piece of identification from its customers.
  • Each player will have to provide an outfit adapted to the practice of paintball: closed sports shoes.
  • Although the painting is washable with water, Grimpe and Cimes can not be held responsible for the deterioration or possible fouling of the clothes of the players or spectators.
  • Spectators are requested to stand at a minimum distance of 1 meter from the nets
  • Grimpe et Cimes reserves the right to exclude any person who does not respect this regulation, the safety instructions as well as the indications of the referee. In case of exclusion, this person will not be able to claim any type of refund whatever it is.
  • Grimpe et Cimes is insured in civil insurance.

General safety instructions

  • Shots are only allowed in the playing areas
  • Do not shot on the nets or above
  • Wearing the mask is mandatory and permanent in the playing areas. Do not remove it under any circumstances
  • Do not remove it under any circumstances
  • The minimum shooting distance is 7 meters
  • Do not pick up the balls on the ground
  • Do not climb or move structures
  • Do not lift the protective nets
  • When you are hiting, report by raising your arms to the sky and saying “touched”/ “touché”
  • The barrel cap and the safety catch are mandatory and permanent out of the playing areas
  • Do not put your finger on the trigger out of the playing areas
  • Never point your launcher at anyone out of the playing areas

grimpe-et-cimes  Since 2005 - Season #20

grimpe-et-cimes  Since 2005 - Season #20